The model is finished. So are my lavender seeds. Does any one need homunculi helpers, or shall I let them melt away with the next rain?
Next I shall render some test textures to see how they look on a few prims in SL, and test some texture-rotation scripts. If all looks well, it's back to Blender for detailed texturing and baking, and then I must give some thought to decorating.
Wednesday 4 March 2009
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1 comment:
You seem to have a good grasp of Blender ... I look forward to seeing the building inworld.
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